Avoids seeded and same-club matchups in R1 only
1st vs 2nd, 3rd vs 4th...
Top vs bottom within same point group
Pair neighbors within same point group
Top players on Court 1, 2, 3...
Shuffle and assign
Ranking method when wins are tied (top priority first)
Add * for seeded teams. Optionally add club with |. e.g., *TeamA|ClubX